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Benevolence and Malevolence Options
ShadowWind
Posted: Sunday, August 25, 2013 10:22:16 AM
Rank: Advanced Member
Groups: Member

Joined: 8/18/2013
Posts: 40
Points: 120
A thought to consider….

Within the sim universe, we can see present and historical evidence of a conflict between benevolence and malevolence in this timeline, involving the humanoid life forms. The geological evidence of the planet has witnessed numerous ‘Armageddon’ scenarios, either caused by nature, cosmic, or life forces. What does the evidence tell us? How do we validate ourselves and mission?

The astounding feature of this program is the eons of time that it took to construct the Earth scenario program. The features of plant and animal life and interactions are beyond comprehension of design.

Could just ONE programmer with a mission, (The God) be responsible for all of this and have an endgame agenda?

It would seem to be that Earth has been a designed field of adventure game play, with relative freedom given to the game pieces (us) to interact and change the course of their future. But what has seemed to occur over the eons of time, are rogue elements of ‘off / inner/ temporal dimensional world’ influences that wish to share or impose their acquired ‘technologies and attitudes ’, with surface dwellers, and thus changing the ‘prime directive ‘of evolution of humanity as we know it (or perhaps these were once human and chose to evolve on their own terms, and we are not even on their radar)

I place this observation before you: Why has there been an extreme imbalance of malevolence and what elements can dissolve this? Here are a few observations:
A. The ‘lone spirit rogue conjecture.’
Could it really be, that a rogue entity was allowed to high jacked the program, seeded it with malevolent attitudes, and infused this game play as we have been lead to believe in some religious circles, just to prove a point that we need a supreme, benevolent, omnipotent father/mother figure to guide our welfare....?
B. Or, could it be we have been inbred with advanced DNA blueprint protocols and set on our way on missions ( and having amnesia episodes) for the entertainment of the programmers,?
C. Or, are we travelers from many sectors of the universal grid program sent here, collectively to see what happens?
D. Or could it be that whomever has programmed this scenario, thought that 'maybe, just maybe, just doesn't give a Sh** anymore' and walked away from the project. as per the late George Carllin

It makes absolutely NO sense, at least according to someone claiming to be a ‘god of love’, a benevolent mindset programmer, and that of an advanced race of beings, that anyone could actually conceive and put into play these scenarios we have witnessed? It’s beyond any comprehension. Why would anyone subject the game players to gross psychological and physical ‘death’ harm, for ANY reason, let alone for entertainment, considering how beautiful, and wonder filled this planet is.

(I give you this challenge. If anyone has flown around the world from above the landscape, I challenge you to show me any evidence of boundary lines defining countries. It would appear these lines are the Great Illusion.

The very facts indicate an obvious obsession by the programmer of the sim universe is afoot.

We have been born into a sim universe filled with a dominant history of malevolent attitudes and interactions, resulting in terrible consequences. WHY?

'Where are the feasts we have been promised' - Jim Morrison

This would indicate that the games master/s are obsessed with this ‘the cavalry is coming’ idea and that this is simply a saga of ‘search and rescue’ game play. Search may mean our quest for answers and the rescue part may mean the satisfying answers to the quest. In this context, perhaps it is a game of imagination, creativity, construct, and then demolition. Stop and think about this. What is the focus of most of the ‘man made’ electronic game story lines?

Search and Rescue….seek out…explore….discover…and rescue with terminal intensity.

Another piece of the puzzle falls into place. It would seem to be that the electronic game play scenario we see humans spending time playing are the extension of the game master/s puppet manipulations. There are vast arrays of conjectures concerning the endgame. What is your idea?

Consider this…..could it simply be that the children’s story of Pinocchio is Occam’s Razor, and that a master craftsman named Geppetto creates a ‘puppet’ that comes to life through synchronicity and adventure? Is Pinocchio the extension of Geppetto’s personality and therefore serves as a vehicle for self-exploration and discovery, eventually leading to becoming a new life form?

We seem to be on a real ‘Star Trek’……….


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